22MCA254 User Interface Design syllabus for MCA



A d v e r t i s e m e n t

Module-1 Introduction 0 hours

Introduction:

Usability of Interactive Systems: Introduction, Usability Goals and Measures, Usability Motivation, Universal Usability, Goals for our profession. Guideline, principles, and theories: Introduction, Guidelines, principles, Theories.

Module-2 Development Processes 0 hours

Development Processes:

Managing Design Processes: Introduction, Organizational Design to support Usability, The Four Pillars of Design, Development methodologies: Ethnographic Observation, Participatory Design, Scenario Development, Social Impact statement for Early Design Review, Legal Issues.

Module-3 Evaluating Interface 0 hours

Evaluating Interface:

Design Introduction, Expert Reviews, Usability Testing and Laboratories, Survey Instruments, Acceptance tests, Evaluation during Active Use, Controlled Psychologically Oriented Experiments.

Module-4 Direct Manipulation and Virtual Environments 0 hours

Direct Manipulation and Virtual Environments:

Introduction, Examples of Direct Manipulation, Discussion of direct manipulation, 3D Interfaces, Tele-operation, Virtual and Augmented Reality Menu Selection, Form Filling and Dialog Boxes: Introduction, Task-Related Menu Organization, Single Menus, Combination of Multiple Menus, Content Organization, Fast Movement Through Menus, Data Entry With Menus, Form Filling, Dialog Boxes and Alternatives, Audio Menus and Menus for Small Displays

Module-5 Command and Natural Languages 0 hours

Command and Natural Languages

Introduction, Command-organization functionality strategies and structure, Naming and Abbreviations, Natural Language in computing. Interaction Devices: Introduction, Keyboards and Keypads, Pointing Devices, Speech and Auditory interfaces, Displays-Small and Large

 

Assessment Details (both CIE and SEE)

  • The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE) is 50%.
  • The minimum passing mark for the CIE is 50% of the maximum marks. Minimum passing marks in SEE is 40% of the maximum marks of SEE.
  • A student shall be deemed to have satisfied the academic requirements and earned the credits allotted to each subject/ course if the student secures not less than 50% (50 marks out of 100) in the sum total of the CIE (Continuous Internal Evaluation) and SEE (Semester End Examination) taken together.

 

Continuous Internal Evaluation:

1. Three Unit Tests each of 20 Marks

2. Two assignments each of 20 Marks or one Skill Development Activity of 40 marks to attain the COs and POs

The sum of three tests, two assignments/skill Development Activities, will be scaled down to 50 marks

CIE methods /question paper is designed to attain the different levels of Bloom’s taxonomy as per the outcome defined for the course.

 

Semester End Examination:

1. The SEE question paper will be set for 100 marks and the marks scored will be proportionately reduced to 50.

2. The question paper will have ten full questions carrying equal marks.

3. Each full question is for 20 marks. There will be two full questions (with a maximum of four sub-questions) from each module.

4. Each full question will have a sub-question covering all the topics under a module.

5. The students will have to answer five full questions, selecting one full question from each module

 

Suggested Learning Resources:

Text Books:

1.BenShneiderman, Plaisant, Cohen, Jacobs: Designing the User Interface, 5th Edition, Pearson ,Education, 2010.

 

Reference books:

1 Alan Dix, Janet Finalay, Gregory D AbiwdmRusselBealel: Human-Computer Interaction, III Edition, Pearson , Education, 2008.

2 Eberts: User Interface Design, Prentice Hall, 1994

3 Wilber O Galitz: The Essential Guide to User Interface Design- An Introduction to GUI Design, Principles and Techniques, Wiley-Dreamtech India Pvt Ltd, 2011

 

Skill Development Activities Suggested

  • The students with the help of the course teacher can take up technical –activities which will enhance their skill or the students should interact with industry (small, medium and large), understand their problems or foresee what can be undertaken for study in the form of research/testing/projects, and for creative and innovative methods to solve the identified problem. The prepared report shall be evaluated for CIE marks.

 

Course outcome (Course Skill Set)

At the end of the course the student will be able to :

CO1 Analyse the new technologies that provide interactive devices and interfaces. L2

CO2 Apply the guidelines to develop the UID and evaluate for the given problem. L2

CO3 Apply the development methodologies with an analysis of the social impact and legal issues Understand Direct Manipulation and Virtual Environment L2

CO4 Discuss the command, natural languages and issues in design for maintaining QoS L1

CO5 Demonstrate techniques for information search and visualization for the given problem. L2

 

Program Outcome of this course

1 Engineering knowledge: Apply the knowledge of mathematics, science, engineering fundamentals, and computer science and business systems to the solution of complex engineering and societal problems. PO1

2 Problem analysis: Identify, formulate, review research literature, and analyze complex engineering and business problems reaching substantiated conclusions using first principles of mathematics, natural sciences, and engineering sciences. PO2

3 Design/development of solutions: Design solutions for complex engineering problems and design system components or processes that meet the specified needs with appropriate consideration for the public health and safety, and the cultural, societal, and environmental considerations. PO3

4 Conduct investigations of complex problems: Use research-based knowledge and research methods including design of experiments, analysis and interpretation of data, and synthesis of the information to provide valid conclusions. PO4

5 Modern tool usage: Create, select, and apply appropriate techniques, resources, and modern engineering and IT tools including prediction and modeling to complex engineering activities with an understanding of the limitations PO5

6 The engineer and society: Apply reasoning informed by the contextual knowledge to assess societal, health, safety, legal and cultural issues and the consequent responsibilities relevant to the professional engineering and business practices. PO6

7 Environment and sustainability: Understand the impact of the professional engineering solutions in business societal and environmental contexts, and demonstrate the knowledge of, and need for sustainable development. PO7

8 Ethics: Apply ethical principles and commit to professional ethics and responsibilities and norms of the engineering and business practices. PO8

9 Individual and team work: Function effectively as an individual, and as a member or leader in diverse teams, and in multidisciplinary settings. PO9

10 Communication: Communicate effectively on complex engineering activities with the engineering community and with society at large, such as, being able to comprehend and write effective reports and design documentation, make effective presentations, and give and receive clear instructions. PO10

11 Project management and finance: Demonstrate knowledge and understanding of the engineering, business and management principles and apply these to one‟s own work, as a member and leader in a team, to manage projects and in multidisciplinary environments. PO11

12 Life-long learning: Recognize the need for, and have the preparation and ability to engage in independent and life-long learning in the broadest context of technological change. PO12

Last Updated: Tuesday, January 24, 2023